Thursday, December 14, 2006

Press the A Button to Continue: Playing the Greatest Story Ever Told



One hears a lot these days about the confluence of video games and movies: there are scenes in the Matrix and the Spiderman franchise films, for example, which one feels at a loss watching without a joystick in hand. And then there are the Tomb Raider films in which Angelina Jolie played (or plays? - Are they done yet?) a video game character. We seem to have moved beyond making films about video games (Tron, War Games) in the 80s to making films of video games. But in all this talk about the videogamification of movies and the cinematization of video games, we often miss what is happening to the lowly book.

Hyper-text fiction aside, the most videogame-like books may well have been the "Choose-Your-Own Adventure" series that came out during the rise of the video game, culminating, perhaps inevitably, in the creation of a "Choose-Your-Own-Adventure" video game. For other books, the transformation of the text into a video game is more difficult. What would the video game of The Great Gatsby be? The Man Without Qualities? We may never know, but we can now play The Bible Game, which was published last year by a company called Crave Entertainment. I have not yet played the game (and believed until recently that it was a something out of a dream, since I discovered the game manual on Halloween night in a strange apartment in the East Village while listening to a reggae song by the Olsen Twins called "Broccoli and Chocolate") but the reviews on Amazon on mixed.

The Bible Game shows us the dangers of a distorted reading of "The Greatest Story Ever Told" : you (or your children or someone else's children) end up on the David & Goliath level, where according to the manual your mission is to "hurl stones at Philistine targets!!!" Later in the game, you compete to smash the most stories to destroy the Tower of Babel, presumably to humble mankind on behalf of an angry God. The best part of the game may be its novel definition of the grace of God as a game show bonus round, a round, which by definition none of us can truly deserve:
The final round is played after time has run out during the previous round. It is a completely unique round that gives everyone a fighting chance for first place - if they are willing to risk it all.
It's not clear from the manual what you may be risking (your score? your money? your soul?) but the game is clear about who you're up against:




The game is rated E, for "Everyone."

No comments: