Sunday, December 24, 2006

Found Short Stories, Volume 1


(Found in Biological Science: A Molecular Approach, ed. by Hugh P. McCarthy.)

The simplest kind of maze is the T-maze, where only one choice is involved. Flatworms and earthworms can learn to make the "correct" choice of turns in this maze. Earthworms, for instance, are given the choice of entering a dark, moist chamber or of receiving an electric shock. The earthworms in an experiment took about 220 trials in the maze to learn to make the correct turn.

Thursday, December 14, 2006

Press the A Button to Continue: Playing the Greatest Story Ever Told



One hears a lot these days about the confluence of video games and movies: there are scenes in the Matrix and the Spiderman franchise films, for example, which one feels at a loss watching without a joystick in hand. And then there are the Tomb Raider films in which Angelina Jolie played (or plays? - Are they done yet?) a video game character. We seem to have moved beyond making films about video games (Tron, War Games) in the 80s to making films of video games. But in all this talk about the videogamification of movies and the cinematization of video games, we often miss what is happening to the lowly book.

Hyper-text fiction aside, the most videogame-like books may well have been the "Choose-Your-Own Adventure" series that came out during the rise of the video game, culminating, perhaps inevitably, in the creation of a "Choose-Your-Own-Adventure" video game. For other books, the transformation of the text into a video game is more difficult. What would the video game of The Great Gatsby be? The Man Without Qualities? We may never know, but we can now play The Bible Game, which was published last year by a company called Crave Entertainment. I have not yet played the game (and believed until recently that it was a something out of a dream, since I discovered the game manual on Halloween night in a strange apartment in the East Village while listening to a reggae song by the Olsen Twins called "Broccoli and Chocolate") but the reviews on Amazon on mixed.

The Bible Game shows us the dangers of a distorted reading of "The Greatest Story Ever Told" : you (or your children or someone else's children) end up on the David & Goliath level, where according to the manual your mission is to "hurl stones at Philistine targets!!!" Later in the game, you compete to smash the most stories to destroy the Tower of Babel, presumably to humble mankind on behalf of an angry God. The best part of the game may be its novel definition of the grace of God as a game show bonus round, a round, which by definition none of us can truly deserve:
The final round is played after time has run out during the previous round. It is a completely unique round that gives everyone a fighting chance for first place - if they are willing to risk it all.
It's not clear from the manual what you may be risking (your score? your money? your soul?) but the game is clear about who you're up against:




The game is rated E, for "Everyone."

Tuesday, December 05, 2006

Famous Last Words #1

"Yes, I said. "Isn't it pretty to think so?" Or so I thought.

Then he went over and sat down on the unoccupied twin bed, looked at the girl, aimed the pistol, and fired a bullet through his right temple. Or so he thought.

His soul swooned slowly as he heard the snow falling faintly through the universe and faintly falling, like the descent of their last end, upon all the living and the dead. Or so he thought.

I was a Flower of the mountain yes when I put the rose in my hair like the Andalusian girls used or shall I wear a red yes and how he kissed me under the Moorish wall and I thought well as well him as another and then I asked him with my eyes to ask again yes and then he asked me would I yes to say yes my mountain flower and first I put my arms around him yes and drew him down to me so he could feel my breasts all perfume yes and his heart was going like mad and yes I said yes I will Yes. Or so she thought.

So we beat on, boats against the current, borne back ceaselessly into the past—or so we think.

So in America when the sun goes down and I sit on the old broken-down river pier watching the long, long skies over New Jersey and sense all that raw land that rolls in one unbelievable huge bulge over to the West Coast, and all that road going, all the people dreaming in the immensity of it, and in Iowa I know by now the children must be crying in the land where they let the children cry, and tonight the stars'll be out, and don't you know that God is Pooh Bear? the evening star must be drooping and shedding her sparkler dims on the prairie, which is just before the coming of complete night that blesses the earth, darkens all rivers, cups the peaks and folds the final shore in, and nobody, nobody knows what's going to happen to anybody besides the forlorn rags of growing old, I think of Dean Moriarty, I even think of Old Dean Moriarty the father we never found, I think of Dean Moriarty. Or so I think I think.

His hands lift of their own and he feels the wind on his ears even before, his heels hitting heavily on the pavement at first but with an effortless gathering out of a kind of sweet panic growing lighter and quicker and quieter, he runs. Ah: runs. Runs. Runs?